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Gameverse | October 16, 2018

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Greenlight Spotlight

The Release Valve

October 28, 2013 |

Welcome to the Release Valve, formerly the Greenlight Spotlight. I finally found a better, more creative name for the series at the suggestion of a friend.  Since my last article, Valve has announced two new batches of Greenlit titles, … Read More

Greenlight Spotlight Vol. 7

September 4, 2013 |

Wow, so Valve has been busy since my last article. There were two normal sized batches over the last few weeks, then Valve went crazy and released a mega batch of 100 games today. I’m happy to see that … Read More

Greenlight Spotlight Vol. 6

July 19, 2013 |

Earlier this month we had another wave of Greenlights, with three pieces of software and eight games: Actual Multiple Monitors, FL Studio, Leadwerks 3: Steam Edition, Cognition: An Erica Reed Thriller, Day One: Garry’s Incident, Guncraft, Homesick, In Verbis … Read More

Greenlight Spotlight Vol. 4

June 3, 2013 |

My previous few Greenlight articles focused primarily on games with active crowd-funding campaigns. Most of those campaigns are over now, so let’s take a quick look at the results: Among the Sleep was struggling for a while there, but … Read More

Greenlight Spotlight: Concept Games Edition

May 13, 2013 |

My previous article focused on Greenlight games with active Kickstarters. Three of those Kickstarters have since ended, and I’m happy to report that C-Wars, Chasm, and Worlds of Magic were all successfully funded. C-Wars was extremely successful, ending with … Read More

Greenlight Spotlight: Kickstarter Edition

April 30, 2013 |

Before I get to the real meat of this article, it’s time for a quick Greenlight update. As I reported, 18 games have been Greenlit since my previous article. Of the games I featured in the last Greenlight Spotlight, … Read More

Steam Greenlight Spotlight

April 14, 2013 |

Even though Valve seems pretty indie-friendly, actually getting your game onto Steam can be a mysterious, arcane process. If you look around, you’ll find a lot of horror stories from indie devs about how they were repeatedly rejected from … Read More