What happens when you mix The Legend of Zelda with Ultima 6? Indie game developer Calvin French answered that question with the creation of The Real Texas, a game that’s been five years in the making. The Real Texas is now available for Windows, Mac and Linux PCs over at his site. We sat down and had a small chat with him…
Q1. Why did you decide to make this game? How long did it take to develop? Has this become your “day job?”
Calvin French: The game started as an experiment with a user interface system. So I originally had in mind to just create something very simple. However it quickly expanded from there. It took about 5 years all told to make, and I’d say until about year 2 or 3 there wasn’t really a “master plan.” In the end I was able to pull a lot of different threads together into something I hope is meaningful and also makes a certain amount of logical sense.