game design
Game Difficulty Doesn’t Matter Anymore
July 31, 2019 | Robert EndyoGame difficulty has been a hot topic on both ends of the spectrum recently. On one side, the popularity of the “Soulslike” genre has caused an outcry for an “easy mode” that would make these sorts of games more accessible. … Read More
What Makes a Battle Royale Fail?
May 23, 2019 | Robert EndyoRecently I tried out a Battle Royale by the name of not my car. It may not be the best name for a game, but from the description and the trailer, it appeared to be an enjoyable progression on … Read More