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Gameverse | August 15, 2020

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Game Development

Game Difficulty Doesn’t Matter Anymore

July 31, 2019 |

Game difficulty has been a hot topic on both ends of the spectrum recently.  On one side, the popularity of the “Soulslike” genre has caused an outcry for an “easy mode” that would make these sorts of games more accessible.  … Read More

Google Launches Preview of Interactive Canvas Allowing Simple Games

May 8, 2019 |

Google launched a developer preview of Interactive Canvas that allows for the creation of full-screen experiences with visual, touch and voice interaction. Canvas uses HTML, CSS and Javascript and with those web technologies developers can create simple games for Smart … Read More

Eitr Developers Choose Quality Over Speed

November 27, 2014 |

Indie development studios all have different methods of operation. Some set strict deadlines for themselves to push forward and not get caught up on details, others determine whether or not they make a game based on successful funding strategies like … Read More

Former AAA Vets Go Indie To Make The Flame in the Flood

November 3, 2014 |

Back when Ken Levine announced his departure from Irrational Games, to pursue a different creative experience, it came as no surprise that others also wished to focus their efforts in a small studio environment. The Molasses Flood is a new … Read More

Logan Cunningham Talks Gravity Ghost

October 10, 2014 |

Our recent coverage of Erin Robinson’s Gravity Ghost provided an opportunity for us to speak with several of the individuals whose talent is highlighted and crucial to the development of the atmospheric indie game.

Best known for his role as … Read More

The Time Was Now for Timespinner Developer Bodie Lee

July 19, 2014 |

It seems that the indie game craze has given voice and opportunity to many developers who might have otherwise gone unnoticed and is creating a trend among individuals leaving careers in the AAA games industry in order to forge an … Read More

OUYA to offer $1M matching funds to developers on Kickstarter

July 18, 2013 |

OUYA, the game console that got its start on Kickstarter by raising over $8.5 million, is now going to launch its own Kickstarter campaign with $1 million to help Android game developers. It’s been a year since OUYA’s campaign (one … Read More