Game Development
Game Difficulty Doesn’t Matter Anymore
July 31, 2019 | Robert EndyoGame difficulty has been a hot topic on both ends of the spectrum recently. On one side, the popularity of the “Soulslike” genre has caused an outcry for an “easy mode” that would make these sorts of games more accessible. … Read More
Google Launches Preview of Interactive Canvas Allowing Simple Games
May 8, 2019 | Jeff ChabotGoogle launched a developer preview of Interactive Canvas that allows for the creation of full-screen experiences with visual, touch and voice interaction. Canvas uses HTML, CSS and Javascript and with those web technologies developers can create simple games for Smart … Read More
Eitr Developers Choose Quality Over Speed
November 27, 2014 | Jesse TannousIndie development studios all have different methods of operation. Some set strict deadlines for themselves to push forward and not get caught up on details, others determine whether or not they make a game based on successful funding strategies like … Read More
Former AAA Vets Go Indie To Make The Flame in the Flood
November 3, 2014 | Jesse TannousBack when Ken Levine announced his departure from Irrational Games, to pursue a different creative experience, it came as no surprise that others also wished to focus their efforts in a small studio environment. The Molasses Flood is a new … Read More
Logan Cunningham Talks Gravity Ghost
October 10, 2014 | Jesse TannousOur recent coverage of Erin Robinson’s Gravity Ghost provided an opportunity for us to speak with several of the individuals whose talent is highlighted and crucial to the development of the atmospheric indie game.
Best known for his role as … Read More
The Time Was Now for Timespinner Developer Bodie Lee
July 19, 2014 | Jesse TannousIt seems that the indie game craze has given voice and opportunity to many developers who might have otherwise gone unnoticed and is creating a trend among individuals leaving careers in the AAA games industry in order to forge an … Read More
OUYA to offer $1M matching funds to developers on Kickstarter
July 18, 2013 | Jeff ChabotOUYA, the game console that got its start on Kickstarter by raising over $8.5 million, is now going to launch its own Kickstarter campaign with $1 million to help Android game developers. It’s been a year since OUYA’s campaign (one … Read More