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Read more about the article Game Difficulty Doesn’t Matter Anymore

Game Difficulty Doesn’t Matter Anymore

  • Post author:Robert Endyo
  • Post published:July 31, 2019
  • Post category:Opinion
  • Post comments:0 Comments

Game difficulty has been a hot topic on both ends of the spectrum recently.  On one side, the popularity of the “Soulslike” genre has caused an outcry for an “easy…

Continue ReadingGame Difficulty Doesn’t Matter Anymore
Read more about the article Google Launches Preview of Interactive Canvas Allowing Simple Games

Google Launches Preview of Interactive Canvas Allowing Simple Games

  • Post author:Jeff Chabot
  • Post published:May 8, 2019
  • Post category:Industry News/News
  • Post comments:0 Comments

Google launched a developer preview of Interactive Canvas that allows for the creation of full-screen experiences with visual, touch and voice interaction. Canvas uses HTML, CSS and Javascript and with…

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Read more about the article Eitr Developers Choose Quality Over Speed

Eitr Developers Choose Quality Over Speed

  • Post author:Jesse Tannous
  • Post published:November 27, 2014
  • Post category:Indie Games/Interviews
  • Post comments:0 Comments

Indie development studios all have different methods of operation. Some set strict deadlines for themselves to push forward and not get caught up on details, others determine whether or not…

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Read more about the article Former AAA Vets Go Indie To Make The Flame in the Flood

Former AAA Vets Go Indie To Make The Flame in the Flood

  • Post author:Jesse Tannous
  • Post published:November 3, 2014
  • Post category:Indie Games/Industry News/Interviews/News/Startups
  • Post comments:0 Comments

Back when Ken Levine announced his departure from Irrational Games, to pursue a different creative experience, it came as no surprise that others also wished to focus their efforts in…

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Read more about the article Logan Cunningham Talks Gravity Ghost

Logan Cunningham Talks Gravity Ghost

  • Post author:Jesse Tannous
  • Post published:October 10, 2014
  • Post category:Indie Games/Interviews/News
  • Post comments:0 Comments

Our recent coverage of Erin Robinson’s Gravity Ghost provided an opportunity for us to speak with several of the individuals whose talent is highlighted and crucial to the development of…

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Read more about the article The Time Was Now for Timespinner Developer Bodie Lee

The Time Was Now for Timespinner Developer Bodie Lee

  • Post author:Jesse Tannous
  • Post published:July 19, 2014
  • Post category:Indie Games/Interviews/News
  • Post comments:0 Comments

It seems that the indie game craze has given voice and opportunity to many developers who might have otherwise gone unnoticed and is creating a trend among individuals leaving careers…

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Read more about the article OUYA to offer $1M matching funds to developers on Kickstarter

OUYA to offer $1M matching funds to developers on Kickstarter

  • Post author:Jeff Chabot
  • Post published:July 18, 2013
  • Post category:Featured/News/OUYA
  • Post comments:0 Comments

OUYA, the game console that got its start on Kickstarter by raising over $8.5 million, is now going to launch its own Kickstarter campaign with $1 million to help Android…

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