Game Difficulty Doesn’t Matter Anymore
Game difficulty has been a hot topic on both ends of the spectrum recently. On one side, the popularity of the “Soulslike” genre has caused an outcry for an “easy…
Game difficulty has been a hot topic on both ends of the spectrum recently. On one side, the popularity of the “Soulslike” genre has caused an outcry for an “easy…
Google launched a developer preview of Interactive Canvas that allows for the creation of full-screen experiences with visual, touch and voice interaction. Canvas uses HTML, CSS and Javascript and with…
Indie development studios all have different methods of operation. Some set strict deadlines for themselves to push forward and not get caught up on details, others determine whether or not…
Back when Ken Levine announced his departure from Irrational Games, to pursue a different creative experience, it came as no surprise that others also wished to focus their efforts in…
Our recent coverage of Erin Robinson’s Gravity Ghost provided an opportunity for us to speak with several of the individuals whose talent is highlighted and crucial to the development of…
It seems that the indie game craze has given voice and opportunity to many developers who might have otherwise gone unnoticed and is creating a trend among individuals leaving careers…
OUYA, the game console that got its start on Kickstarter by raising over $8.5 million, is now going to launch its own Kickstarter campaign with $1 million to help Android…