Skip to content
  • Home
  • Contributors
  • About
  • Contact
Gameverse logo 2015
  • Articles
  • News
  • Opinion
  • Reviews
  • Industry
  • Toggle website search
Menu Close
  • Articles
  • News
  • Opinion
  • Reviews
  • Industry
  • Toggle website search
  • Home
  • Contributors
  • About
  • Contact

Interviews

  1. Home>
  2. Interviews
Read more about the article Interview: Dan Fornace talks ‘Rivals of Aether’

Interview: Dan Fornace talks ‘Rivals of Aether’

  • Post author:Andrew Perry
  • Post published:December 1, 2015
  • Post category:Interviews
  • Post comments:0 Comments

While Super Smash Brothers for the Wii U and 3DS has been out for just over a year and the recent announcement of Cloud joining the roster garnering a massive…

Continue ReadingInterview: Dan Fornace talks ‘Rivals of Aether’
Read more about the article Interview With John Pickett From MangaGamer

Interview With John Pickett From MangaGamer

  • Post author:Frank Streva
  • Post published:November 20, 2015
  • Post category:Interviews
  • Post comments:0 Comments

I'll admit that I've never been a fan of visual novels. I have nothing against them; it just isn't a genre I'm interested in. That said, MangaGamer's announcement a while…

Continue ReadingInterview With John Pickett From MangaGamer
Read more about the article Interview with Raghav Mathur of Black Shell Media

Interview with Raghav Mathur of Black Shell Media

  • Post author:Marc Saggese
  • Post published:September 21, 2015
  • Post category:Interviews
  • Post comments:0 Comments

Hey Raghav! For those who don't know, what/who is Back Shell Media? Black Shell Media is a multimedia marketing and PR studio specializing in distribution and publishing of indie games!…

Continue ReadingInterview with Raghav Mathur of Black Shell Media
Read more about the article Interview With Clay Walters From Propelled Bird Software

Interview With Clay Walters From Propelled Bird Software

  • Post author:Frank Streva
  • Post published:August 22, 2015
  • Post category:Indie Games/Interviews
  • Post comments:0 Comments

Before I get to the interview, I want to disclose a few things, even though they don't necessarily color my perception of Propelled Bird Software or the interview as a…

Continue ReadingInterview With Clay Walters From Propelled Bird Software
Read more about the article Developer Spotlight: An Interview With Chris Park From Arcen Games

Developer Spotlight: An Interview With Chris Park From Arcen Games

  • Post author:Ben Pope
  • Post published:July 16, 2015
  • Post category:Interviews
  • Post comments:0 Comments

I've always found developer interviews to be rather fascinating. A good developer interview can give us a better understanding of just what goes into the creation of the games we…

Continue ReadingDeveloper Spotlight: An Interview With Chris Park From Arcen Games
Read more about the article Stoic’s Lead Writer Explains Narrative Decisions of The Banner Saga

Stoic’s Lead Writer Explains Narrative Decisions of The Banner Saga

  • Post author:Jesse Tannous
  • Post published:December 14, 2014
  • Post category:Indie Games/Interviews
  • Post comments:0 Comments

*Warning this interview contains spoilers for The Banner Saga* Reviewers generally agreed that The Banner Saga, released in January 2014 and developed by Stoic, did an amazing job of bringing…

Continue ReadingStoic’s Lead Writer Explains Narrative Decisions of The Banner Saga
Read more about the article Touchten Games’ CEO Talks Studio Structure & Organization

Touchten Games’ CEO Talks Studio Structure & Organization

  • Post author:Jesse Tannous
  • Post published:December 12, 2014
  • Post category:Indie Games/Interviews
  • Post comments:0 Comments

Based in Jakarta, Indonesia Touchten Games contended with the unique challenges of game development in that part of the world and have managed to establish a foothold in the market…

Continue ReadingTouchten Games’ CEO Talks Studio Structure & Organization
Read more about the article Dynamic Lighting Made Easy Claims Sprite Dlight Developer

Dynamic Lighting Made Easy Claims Sprite Dlight Developer

  • Post author:Jesse Tannous
  • Post published:December 2, 2014
  • Post category:Articles/Interviews
  • Post comments:0 Comments

A lot of what makes games truly shine happens without the players consciously knowing. Characters and scenes just look really good sometimes, but without even a rudimentary understanding of programming…

Continue ReadingDynamic Lighting Made Easy Claims Sprite Dlight Developer
Read more about the article Interview: Elegy for a Dead World Tackles Creative Writing

Interview: Elegy for a Dead World Tackles Creative Writing

  • Post author:Jesse Tannous
  • Post published:October 27, 2014
  • Post category:Indie Games/Interviews/News
  • Post comments:0 Comments

If developing a game around writing being the primary engagement factor sounds too difficult to consider, then you probably aren’t part of the Dejobaan Games team developing Elegy for a…

Continue ReadingInterview: Elegy for a Dead World Tackles Creative Writing
Read more about the article Greg Kasavin talks career, Supergiant Games, & Transistor

Greg Kasavin talks career, Supergiant Games, & Transistor

  • Post author:Jesse Tannous
  • Post published:October 15, 2014
  • Post category:Indie Games/Interviews/News
  • Post comments:0 Comments

While most Indies would probably agree that finding monetary success in the video game world isn’t easy, many still prefer the creative freedom of staying "indie" over fast track development.…

Continue ReadingGreg Kasavin talks career, Supergiant Games, & Transistor
Read more about the article TCG & Roguelike Collide in Hand of Fate

TCG & Roguelike Collide in Hand of Fate

  • Post author:Jesse Tannous
  • Post published:October 14, 2014
  • Post category:Indie Games/Interviews/News
  • Post comments:0 Comments

As more and more roguelike games are created today developers are forced to find unique avenues to keep the genre fresh and interesting. For Australian based studio Defiant Development that…

Continue ReadingTCG & Roguelike Collide in Hand of Fate
Read more about the article Secrets of the Soundtrack with Darren Korb and Ashley Barrett

Secrets of the Soundtrack with Darren Korb and Ashley Barrett

  • Post author:Jesse Tannous
  • Post published:October 12, 2014
  • Post category:Indie Games/Interviews/News
  • Post comments:0 Comments

Perhaps one of the most memorable and talked about aspects of Supergiant Games titles Bastion and Transistor, is the quality of the games soundtracks and audio design. From the ever…

Continue ReadingSecrets of the Soundtrack with Darren Korb and Ashley Barrett
  • 1
  • 2
  • 3
  • Go to the next page
gaming platforms

Follow Me

Recent Comments

  • SilverClock on Nintendo: Are Their Modern Games Too Easy?
  • Rocky Lee on Should Resident Evil 8 Be Like Resident Evil 7 or Resident Evil 2?
  • Xino on Should Resident Evil 8 Be Like Resident Evil 7 or Resident Evil 2?
  • عباس صالح on Should Resident Evil 8 Be Like Resident Evil 7 or Resident Evil 2?
  • J.j. Barrington on PlayStation Classic Should be the Last “Classic” Console

Related Articles:

How Hades Revolutionized the Roguelite Formula
Interview With Hex Heroes Developers Prismatic
Expeditions: Conquistador Review

Tags

Android Assassin's creed III Best Indie Games blizzard borderlands 2 call of duty Cloud Imperium Games Deals diablo doom eternal EA Fashion Game Development GameverseReboot Greenlight Spotlight indie games Interviews kickstarter Microsoft Nintendo Nintendo Switch Ouya Overwatch pc PC Games PlayStation PS3 Reviews skyrim Sony Star Citizen star wars steam Steam Greenlight Trailer Trailers Travel ubisoft valve video games Woman Xbox Xbox 360 Xbox Live Xbox One
Copyright - OceanWP Theme by OceanWP