About Robert Endyo
How Cloud Imperium Games Can Build Confidence Within the Star Citizen Community
August 9, 2020 | Robert EndyoCloud Imperium Games has recently come under fire due to a lack of communication on the status and progress of Squadron 42. Squadron 42, for the uninitiated, is the single-player game being crafted alongside Star Citizen going back to … Read More
August Game Releases Worth Checking Out
August 1, 2020 | Robert EndyoDespite 2020’s reputation thus far, it has been a notable year for games. Many highly anticipated titles have released so far and more are on their way before the year closes out. As we tip past the midpoint, August didn’t … Read More
What’s Really Happening With Star Citizen?
July 30, 2020 | Robert EndyoFor the past eight years, I’ve been closely following the production of Star Citizen and its single-player addition Squadron 42. Back in 2012 at the beginning of the Kickstarter, I was fascinated by the idea of a modern version … Read More
Physical Game Versions Won’t Die
July 28, 2020 | Robert EndyoThe reveal of the PlayStation 5’s dual release of a very symmetrical digital-only version and a lumpy disc system has prompted more debates over whether digital media is the future. Even today, digital games are becoming the dominant method … Read More
What Rocket League Going F2P Could Mean for the Game
July 21, 2020 | Robert EndyoRocket League has been an unconventional success story from the very beginning. The self-published title from Psyonix built a following greater and more consistent than many AAA games in the multiplayer realm. While it has had some difficulties, growing … Read More
Are Games Too Long?
July 8, 2020 | Robert Endyo
I’ve previously gone into the subject of “how long games should be” as an exploration of what really appeals to me with game length – or if it’s even a big deal. I still feel much the same … Read More
How Far Should Remasters Go?
June 18, 2020 | Robert EndyoThe distinction between “remaster” and “remake” has been getting blurrier over the years. We are, without a doubt, in a time where both are becoming common in game development. As we’ve seen with modern releases like Resident Evil 2 … Read More
Will Star Wars: Squadrons be “CSGO in Space”?
June 15, 2020 | Robert EndyoEA revealed an action-packed cinematic trailer today for Star Wars: Squadrons. While it lacked any definitive information about the gameplay, it did show off some nice looking combat with fighters slicing through asteroids and high above planets. However, we … Read More
Three Console Generations Is Too Much for GTA V
June 11, 2020 | Robert EndyoGrand Theft Auto V was released on PlayStation 3 not long before the PlayStation 4 was hit the market in 2013. In 2015 when the game was re-released, it seemed more than justifiable given its updates to graphics and … Read More
Will the Next Final Fantasy VII Remake Chapter Have as Much Padding?
June 6, 2020 | Robert EndyoNow that the majority of the early adopters have finished Final Fantasy VII Remake, we’ve all shifted our gaze to the future and what the next chapters will bring. This first portion covered, in detail, all of the … Read More