Opinion
After Mario’s 35th Celebration, Next Year Could Be Zelda and Metroid
September 6, 2020 | Robert EndyoIt’s been 35 years since Mario showed up on the scene with his incredible jumping ability and penchant for landing on turtles. Nintendo celebrated with an announcement of several Mario products including a special Game and Watch, retail re-releases … Read More
What is the Worst Madden NFL Game of All Time?
August 31, 2020 | Matthew ByrdWhile the sales figures will tell the tale, Madden NFL 21‘s initial reception suggests that it is a tremendous disappointment. Some fans are already calling it the worst Madden ever.
While I respect that enthusiasm, “Worst Madden Ever” is … Read More
5 Reasons Why Destiny Has Been Gaming’s Greatest “What If?”
August 30, 2020 | Matthew ByrdRecently, Bungie announced that they intend to “Sunset” a significant amount of Destiny 2’s content. That essentially means that a lot of Destiny‘s content is about to be removed from the game or otherwise repurposed.
It’s a somber moment … Read More
Everything Wrong With Fortnite in 2020
August 21, 2020 | Matthew ByrdFortnite is still easily one of the most popular games in the world. However, as we all learned from the Breakfast Club, popular doesn’t mean perfect.
Make no mistake that Fortnite is suffering from quite a few problems at … Read More
Control’s Shared Universe Can Help Save Single-Player Games
August 18, 2020 | Matthew ByrdA few months ago, a teaser for Control‘s upcoming AWE expansion strongly hinted that the DLC would feature the protagonist from developer Remedy Entertainment’s cult classic Alan Wake franchise. As such, few people were surprised when the recent reveal trailer … Read More
How Cloud Imperium Games Can Build Confidence Within the Star Citizen Community
August 9, 2020 | Robert EndyoCloud Imperium Games has recently come under fire due to a lack of communication on the status and progress of Squadron 42. Squadron 42, for the uninitiated, is the single-player game being crafted alongside Star Citizen going back to … Read More
What’s Really Happening With Star Citizen?
July 30, 2020 | Robert EndyoFor the past eight years, I’ve been closely following the production of Star Citizen and its single-player addition Squadron 42. Back in 2012 at the beginning of the Kickstarter, I was fascinated by the idea of a modern version … Read More
Physical Game Versions Won’t Die
July 28, 2020 | Robert EndyoThe reveal of the PlayStation 5’s dual release of a very symmetrical digital-only version and a lumpy disc system has prompted more debates over whether digital media is the future. Even today, digital games are becoming the dominant method … Read More
What Rocket League Going F2P Could Mean for the Game
July 21, 2020 | Robert EndyoRocket League has been an unconventional success story from the very beginning. The self-published title from Psyonix built a following greater and more consistent than many AAA games in the multiplayer realm. While it has had some difficulties, growing … Read More
Are Games Too Long?
July 8, 2020 | Robert Endyo
I’ve previously gone into the subject of “how long games should be” as an exploration of what really appeals to me with game length – or if it’s even a big deal. I still feel much the same … Read More