Personal bit on new Indie game, Faster Than Light
At first glance, this game has you wondering why you had spent 10 US greenbacks on a game that looks like it came right out of the late…
At first glance, this game has you wondering why you had spent 10 US greenbacks on a game that looks like it came right out of the late…
What happens when you mix The Legend of Zelda with Ultima 6? Indie game developer Calvin French answered that question with the creation of The Real Texas, a game that’s been five years in the making. The Real Texas is now available for Windows, Mac and Linux PCs over at his site. We sat down and had a small chat with him…
Q1. Why did you decide to make this game? How long did it take to develop? Has this become your “day job?”
Calvin French: The game started as an experiment with a user interface system. So I originally had in mind to just create something very simple. However it quickly expanded from there. It took about 5 years all told to make, and I’d say until about year 2 or 3 there wasn’t really a “master plan.” In the end I was able to pull a lot of different threads together into something I hope is meaningful and also makes a certain amount of logical sense. (more…)