Zafehouse Diaries 2, Gorescript, Witchinour & More Indie Games Reviewed

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Pictured above: Formicide

I'm back with another batch of recent indie releases that may have slipped under your radar. I'm not personally endorsing any of these games, just highlighting some games that stood out amongst Steam's weekly batch of releases. Make sure you read user reviews and search YouTube to find more information on each game.
 

Gorescript
Sergiu Bucur
$9.99

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First this week is Gorescript, an FPS inspired by classics from the '90s. Splatter the blood of your voxel enemies across 18 levels with an arsenal of six weapons. The game features five difficult settings, including an optional permadeath mode for extra challenge. Find secrets to upgrade your weapons and compete with other players on the global leaderboard.
 

Pathfinder Adventures
Obsidian Entertainment
$24.99

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Pathfinder Adventures is a digital adaptation of Paizo's Pathfinder card game, and plays exactly like fans of the physical version would expect. Explore the Pathfinder universe as the franchise's iconic characters in this card-driven battle game that emulates a mini RPG adventure. The PC version apparently has some issues to hammer out, but it still might be worth looking into if you like the card game, and Pathfinder in general. There is also a "free-to-play" version on mobile, assuming you are willing to grind countless hours to make any progress.
 

Air Missions: HIND
3Division
$16.99

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Jump into the cockpit of Russia's infamous "flying tank" in Air Missions: HIND. Load your gunship full of real-world autocannons, rockets, and bombs as you destroy air and ground targets across a 15 mission campaign. The game also features co-op and competitive multiplayer, as well as full Steam Workshop support so the community can make new missions and modes. Grab the $20 Deluxe Edition and get access to the HAVOC, HIP, and HOKUM helicopters. Also on Xbox One.
 

Witchinour
Sofuto Geimu
$4.99

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Witchinour is a top-down bullet hell with roguelite elements and a retro-inspired aesthetic. Explore a randomly generated dungeon as Nour, a novice witch looking for her lost spell book. Clear each floor as quickly as possible to avoid raising your alert level. If your alert level gets too high then subsequent floors will become more difficult as you face greater numbers of fiercer enemies.   
 

Flood of Light
Irisloft
$3.99

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In Flood of Light you play as a mysterious girl in a city submerged by torrential rain. Use your light to solve puzzles based around illuminating the city. Gain access to new light powers that will help you solve more advanced puzzles and lower the water level so you can reach deeper levels of the city. Find all of the game's hidden wicks to reveal the mysteries surrounding the flooded city and the unending rain. 
 

Art of Gravity
Hamster On Coke Games
$.99

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Art of Gravity is the latest minimalistic, physics-based puzzle game by Hamster On Coke, which is possibly one of the better indie studio names I've encountered. The puzzles in Art of Gravity are, surprisingly enough, based on using gravity to manipulate objects. Drop spheres to destroy abstract voxel figures that, based on the trailer, explode in a fairly satisfying fashion.
 

Zafehouse Diaries 2
Screwfly Studios
$6.99

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The sleeper hit zombie survival game from 2012 has finally received a sequel with Zafehouse Diaries 2. As with the original, this procedurally generated, text-based management game is told through the diary of a survivor during a zombie apocalypse. Manage the needs of your small group of survivors, each of which have their own personalities and skills. Complete the game's premade scenarios, or survive as long as possible in the sandbox mode.            
 

Formicide
Rock Wall Games, LLC
Free

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Finally we come to Formicide, a 2D class-based multiplayer game that promotes itself as "Worms meets Team Fortress 2." Pick from eight playable classes and face off in objective-focused battles. Capture power-ups to give your team the upper hand by unleashing special attacks. Many of the weapons and abilities are based around terrain creation and deformation, hence the comparisons to Worms. Matches are designed to be five to ten minutes in length, with an emphasis on easy-to-learn mechanics with a high skill ceiling.
 

 

That's all for now. I'll be back soon with more new release highlights.