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Gameverse | November 24, 2017

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Review: Driftmoon

Patrick McDowell

 

 

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                Driftmoon is a quaint little RPG released by Finnish developer Instant Kingdom. This title has been in the works for a long time, the website claims seven years, and it was part of Steam’s Greenlight program for the summer of 2011. Since then, there has been a demo available which the user community has been very supportive of and there are already a ton of mods available for those that want to continue their time in the world of Driftmoon. Everything from simple aesthetic alterations to complete missions and side-quests are available and the game just officially launched at the end of February 2013 in its final form.

The magical story that IK has put together is amazingly immersive and a blast to play for old-school RPG fans like me; give me a sword, a bow,  and some magic and I will defend/save whatever kingdom you have programmed. Now, when I say quaint and little, I do mean that, Driftmoon’s main campaign takes only about ten or eleven hours to play through but there are enough side-quests available in the game’s various locations to keep you occupied for about twice that time. You play as a young man whose world is flipped upside down when he returns to his home village, Northrop, only to have his own mother push him into a well. It turns out that this was the only way to save you from the evil descending upon the people of Northrop in the form of angry magic-capable lizards known as the Rakan who are searching for the broken pieces of an Amulet of Life. These “lizard wizards” are being used by an evil king from the past, Ixal, who is also the creator of the amulet.

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                As you embark upon the main mission to locate all the pieces of said amulet and purify it so that it will never be used for evil purposes again, there are plenty of memorable characters you meet along the way that have as much riding on Ixal’s final defeat as you. A firefly by the name of Fizz, an uppity panther queen whose attitude about your current actions was her most memorable trait, and your own brother, who spends part of the game as an actual person and the later part as a skeleton are a few of the personalities that assist you throughout the story. The story itself is really, really in-depth and fleshed out, the time I spent reading notes, books, and old newspaper articles was relative to ten hours spent in a much bigger example of the genre such as Bioware’s Dragon Age or Bethesda’s Elder Scrolls series. I even noticed many passive and obvious references to established fantasy worlds like the Lord of the Rings trilogy and Monty Python’s Quest for the Holy Grail.

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                The combat system was a bit watered down compared to some other RPGs but it worked well with the scope of the rest of the project and the story was more than enough to make up for the lack of action in this title. You have the option to carry a melee weapon, bow, and eventually a magic staff but this serves as your melee weapon, there are no magical spells to hurl at enemies so no pure mage gameplay here. Each enemy vanquished as well as completion of the various quests provide experience points to level up your character, I ended the game at level twenty-two and I liked that I was able to level up right into the end-game. The only issue that I had with the game was the camera angle, it is a top-down perspective which is very normal in a game like this, but the levels were sometimes difficult to traverse in this restrictive viewpoint. Speaking of the levels themselves, I loved the visual style of this game! It was perfect for the story that was being told; the color palette and environments could be described as absolutely enchanting and were possibly my favorite aspect of this experience.

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                Overall, I enjoyed my time in the world of Driftmoon, I got it for fifteen bucks at desura.com, through their app that is very similar to Steam or the GameStop app and I am perfectly okay with spending that money on a game like this, the editor and availability of so many mods work to extrapolate the value. If you are a fantasy fan of any level and you long for the warm fuzzy feeling that you used to get when you booted up Baldur’s Gate, try out Driftmoon, it is a move in the right direction for Instant Kingdom and I will be watching hopefully for more of their releases in the future.

 

 

 

Title: Driftmoon
Platforms: PC, Mac, Linux
Release Date: February 25, 2013
Where to find this title: InstantKingdom.com, GOG.com, Desura.com, and GamersGate.com