Dishonored Review
"Hey...Hey, guess what? You've been DISHONORED!". A line you just can't help but say as you start up Dishonored for the first time, and I guarantee it won't be the…
"Hey...Hey, guess what? You've been DISHONORED!". A line you just can't help but say as you start up Dishonored for the first time, and I guarantee it won't be the…
Chris Roberts has announced Star Citizen, a PC space sim. In a nutshell, it's a modern version of Wing Commander/Privateer with multiplayer. If that interests you at all, go check…
Alright, two things before I go into my review of CAPCOM’s latest game. One, I read somewhere that the 6 on the cover of the game looked like a giraffe…
The skill tree of upcoming Borderlands 2 DLC character Gaige the Mechromancer has been revealed. It looks interesting. It's also full of My Little Pony: Friendship is Magic references. Awesome.…
A video of three rounds of multiplayer matches has been released by 2K Games. https://www.youtube.com/watch?v=sxKknJeqoUg The indecisiveness of the host, Greg Laabs, is incredibly annoying. I'm aware he's trying to…
I miss the days when this was the norm. https://www.iceberg-interactive.com/news-mainmenu-33/1-latest/520-rise-of-the-automatons.html Addition of the new Automatons custom faction (thanks to the community hero ‘Panzer‘) GUI changes such as a new…
The trailer for The Walking Dead – Episode 4: Around Every Corner has been released. https://www.youtube.com/watch?v=Qa6hDR6DHXE XBLA: https://bit.ly/IBdbC9 PSN: https://bit.ly/ILbiNT PC/Mac: https://bit.ly/SkkjVI Episode 4: Around Every Corner In the wake…
Version 3.0 of Morrowind Overhaul has been released. It can be acquired here. MGSO 3.0 has the following features over the last version: An awesome (super, ultra, extra) auto-installer…
KotOR2 recently became available on Steam. This playthrough was probably with The Sith Lords Restored Content Mod 1.8, which fixes many bugs/errors and restores content that was not completed in…
It’s been a long time since a game truly felt like a reward to play after a hard day at work, but with the release of Borderlands 2 on September 17th, I finally got to come home excited to play something. The best comparison I can make is the feeling of going to a club and just losing yourself in the music because that same feeling is what Gearbox was able to deliver in this sequel along with a fix for everything that players had issues with in the first game. From the beginning of the game all the way through the finish, and even the replay, I was constantly experimenting and evolving my gameplay style. Nothing got stale, and every kill was more satisfying than the last whether it was by chain stabbing people as the assassin, Zero, or unloading four hundred incendiary rounds from a sub machine gun into a wave of enemies in approximately two seconds as Maya, the Siren. (more…)
At first glance, this game has you wondering why you had spent 10 US greenbacks on a game that looks like it came right out of the late…
What happens when you mix The Legend of Zelda with Ultima 6? Indie game developer Calvin French answered that question with the creation of The Real Texas, a game that’s been five years in the making. The Real Texas is now available for Windows, Mac and Linux PCs over at his site. We sat down and had a small chat with him…
Q1. Why did you decide to make this game? How long did it take to develop? Has this become your “day job?”
Calvin French: The game started as an experiment with a user interface system. So I originally had in mind to just create something very simple. However it quickly expanded from there. It took about 5 years all told to make, and I’d say until about year 2 or 3 there wasn’t really a “master plan.” In the end I was able to pull a lot of different threads together into something I hope is meaningful and also makes a certain amount of logical sense. (more…)